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''Pirates of the Caribbean: Armada of the Damned'' is a cancelled action-adventure role-playing video game that was being developed by Propaganda Games for the Xbox 360, PlayStation 3, and Microsoft Windows platforms. Originally set to be published by Disney Interactive Studios, it was the first attempt to create an open world game based on the ''Pirates of the Caribbean'' film franchise. The project was cancelled in October 2010, soon before the closure of Propaganda Games. Set before events of ''The Curse of the Black Pearl'', the game was to follow James Sterling, a pirate captain whose main mission was to travel across the Caribbean Sea to make a reputation for himself. Although little was unveiled about the story, it was intended to be independent from the films' main arc and include new characters. Gameplay was to have emphasized role-playing elements, including real-time combat and weapon customization. After its announcement at 2009's Electronic Entertainment Expo, the game received positive responses from most video game journalists. Daemon Hatfield from IGN thought it "a promising action RPG",〔 while GamesRadar praised the gameplay, comparing it to ''Assassin's Creed''. Journalists were disappointed when Disney cancelled the game several months before its planned release date. == Gameplay == ''Armada of the Damned'' was conceived as an action-adventure role-playing video game played from a third-person perspective and set in an open world environment based on the ''Pirates of the Caribbean'' universe. The player was to take the role of James Sterling,〔 a pirate captain whose main mission was to travel across the Caribbean Sea and make a reputation for himself. Some of Sterling's features could be directly customized by the player, although ''Armada of the Damned'' was centered around a choice system that would affect the character's appearance, personality, weapons, attacks, quests, and story developments.〔 Although most of the character's specifications could be customized, some elements were to be determined by the game's two character types, Legendary and Dreaded. Choosing a type at the beginning of the game affected several gameplay and story elements. Each character type had unique features that shaped the way the game was experienced, including how the environment and non-playable characters interacted with the player.〔 Combat in ''Armada of the Damned'' was split between land and sea. Sterling had a light and a heavy attack, which could be combined to create combos that increased the damage he inflicted. Correct timing lead to a bonus attack at the end of the combo that improved its strength. Sterling could also curse his opponents. The curse was a spell that weakened all surrounding enemies when it was used as a finishing move. All attacks, special moves, and combinations varied depending of the pirate type chosen and could be upgraded at will.〔 In the game, the player was given a customizable ship named the ''Nemesis'', commanded by Sterling and his crew.〔 The player's choices in the game would determine the crew they could hire, which in turn affected the ship's attributes. The vessel could be used to explore the Caribbean Sea and battle other crafts. During combat, the player could maneuver the ship, fire the cannons, or board the enemy vessel for hand-to-hand combat. If the enemy craft was boarded and the enemy crew was eliminated, the player received more loot than if it was destroyed. Loot salvaged in these battles could be sold in markets.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Pirates of the Caribbean: Armada of the Damned」の詳細全文を読む スポンサード リンク
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